The company was founded in September 2014 with a goal of providing top quality game programming services and developing technology of its own.
We have the experience with AAA cross-platform and mobile games; with licensed engines and in-house technology; with working on site and remotely; with game logic, engine, graphics and tools programming; with array of proprietary and open source libraries and frameworks.
If you are looking for a Swiss Army Knife programming services, please check the Contact section.
We also have a few Unity tools in progress at the moment, so be sure to check the Unity Plugins section.